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Creative Commons Attribution-Noncommercial-No Derivative Works 3.0 License.
:iconhmoob-phaj-ej:

Artist's Comments

FULL VIEW PLEASE, THAT IS IF YOU HAVE THE BANDWIDTH FOR IT.

This is the final render of the Rx-8. It's dedicated to Emily ~FearTheTwitch:iconfearthetwitch: because without her, this car would have never been made. Also she had bugged me about making a lot of things that I never did before, which were Door handles for one, headlights, tail lights, interior, and a few other small things here and there. It doesn't have a full underbody, so if you look at one end of the wheel well, you can see clear across to the otherside.

I may add somethings to it later, but right now its done. Mega huge render available, just click download, its 2MB or so. anyway later all.

Second render has the spoiler on it because I made it while the front render was going. Anyway the tail lights were a major pain to make, since it was made 4 times. I was going to make some one piece wheels for it, but I got lazy, so I left the 2 piece on there.

and like usual made and rendered in cinema 4d.The Entire Car is about 31,000 polygons total without HyperNURBS, with them, its about 2.8 million, main reason is because I didnt use polygonal smoothing methods, I just used Edge Creases(aka HyperNURBS Weights).
-Tub Vaj

Comments


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:iconwaryah:
thats well done!

every ting look so perfect, i like it.
:iconhmoob-phaj-ej:
just don't do a full view..or rather click the download button..all the f-ups will show up then..lol.
:iconwaryah:
this perfectly done ! how did a take u to do that car?
:iconhmoob-phaj-ej:
proabably about 40 hours total, though i was heavily depressed when i made it so i in a sense, took my anger out on the car and made it the best that I could. The headlights took me about 3 or 4 hours to make because i made them more than once, hell, i made the headlights 6 times before they looked right, and the tail lights 4 times. Interior was just random seats and stuff that I made in the past.

The Car is about 31,000 polygons total, including wheels and stuff without Hypernurbs, With the hypernurbs, its about 2,800,000 polygons, with wheels and stuff ofcoarse.
:iconhmoob-phaj-ej:
also, i didnt fully make the model from scratch, I used a lot of other people's wireframes to figure out how to make the front part of the car as well as the door handle part where the door dips inwards.
:iconxentek:
Nicely done! You paid more attention to body detail this time :D

--
3D Modeler : Anime Artist : Friendly Guy
~anime-love-club#Anime-Manga-Artists~Anime-FanArt-Club#AnimeVitalityClub#3DCars
:iconhmoob-phaj-ej:
:D...probably won't happen again.
:iconhomogeneous:
you should be getting depressed more often lol. just kidding. great work. one thing left. EDGES!!!!

--
"I'm a star, how could I not shine?"
"There's a thousand you's, there's only one of me!"
"You never know what you got, until it's gone!"
:icongba91101nver4get:
I agree with that person, you should add more detail to the cars, It looks Awesome! :hug:
I love that color blue, too....not too bright...it's perfect, really nice looking.

Details

November 1, 2008
2.1 MB
2.1 MB
1920×2160

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